Team Xbox writes that WEBZEN has signed Massive to do in game advertising for two of its games. This fits perfectly with my idea for no monthly fee in Huxley. Let's hope this replaces the monthly fee, although it's doubtful.
Wednesday, June 28, 2006
Massive will provide in-game advertising for WEBZEN
Posted by
Surat
at
6/28/2006 12:18:00 PM
0
comments
Labels:
Games,
Huxley,
In game advertising
Friday, June 09, 2006
An article about in-game advertising
There's an article about in-game advertising on Gamespot, it's a good read if you want to know some more about how, when, and why ads might be used in video games in the coming years.
Here's my idea of a great way to use it. Why not use ads instead of a monthly fee for MMO games? Let's look at Huxley, and how it would work: There will be around 5,000 people per server. If they had some billboards (like GRAW) and other ads scattered around they could make a lot of money. Plus, Microsoft recently purchased Massive. All I know about them is they do advertising in video games, so it seems like Microsoft already has what they need to set it up. They could also have ads when multiplayer and such is loading, instead of game pictures, tips, or whatever. And for those of you who don't want ads they could have an optional monthly fee with no ads. As long as they could do it without overdoing the ads, it would be a great solution.
More on Huxley: Description, Screenshots
Posted by
Surat
at
6/09/2006 11:27:00 PM
0
comments
Labels:
Games,
Huxley,
In game advertising
Saturday, May 06, 2006
Huxley Pictures























Here are some awesome Huxley pictures. This game is quickly becoming one of my most anticipated Xbox 360 titles, and everything I see hear and read about it just makes it seem so much cooler.
Posted by
Surat
at
5/06/2006 04:10:00 PM
2
comments
Labels:
Huxley
Dead Rising, Huxley, Prey, Table Tennis, Viva Pinata
I've written up a little something on a few of the games that are going to be coming up.
Prey is a FPS. But it isn’t just go in and shoot everything. There is more to it, and interesting new features like wall-walking and gravity flipping make sure it is fresh and not just another run of the mill shoot ‘em up. Built on a heavily modded version of the engine that powered Doom 3, it will have everything a FPS needs: lots of things to kill, awesome weapons, cool interactive environments, and a whole lot of action. But story is definitely not forgotten, being important and one of the things that makes this game unique. There will be a dark, emotional story for you, a Cherokee man named Tommy. You are just a normal garage mechanic, not sure where you are going next. And then, you are suddenly awakened to your spiritual power from your forgotten birthright by an extraterrestrial crisis force. Abducted with your people and brought to a space ship orbiting earth, you are thrust into action. You set out to save yourself, your girlfriend, and eventually the entire planet. Combining sci-fi and real, authentic Cherokee mythology, the story and gameplay look like they will make for an interesting and exciting game.
There is also multiplayer, and with things like wall-walking it looks like it will also fun and thrilling.
Developer: Rockstar Games Publisher: Rockstar San Diego Release: May 22, 2006
Viva Pinata
Developer: Rare Publisher: Microsoft Game Studios Release: Unknown
Posted by
Surat
at
5/06/2006 03:10:00 AM
0
comments
Labels:
Games,
Huxley
